Gli sviluppatori di Rocket League hanno rilasciato la nuova modalità Hoops, che introduce il mondo del basket nell’ibrido fra titolo sportivo e racing.
La nuova modalità è disponibile gratuitamente su PC, PS4 e Xbox One, ed è stata accompagnata dalla nuova patch 1.17, che va a risolvere qualche fastidioso bug e introdurce i nuovi DLC a tema Worms e NBA.
A seguire potete trovare il changelog completo della nuova patch (in lingua inglese).
The ‘Hoops’ 2v2 mode has been added as an unranked playlist, and is also available in Private Matches and Exhibition mode at any team size.
Exhibition and Private Match now have a “Game Mode” selector. The mode you select determines which maps you can choose – for instance, “Hoops” can only be played on the “Dunk House” map.
During Overtime, the in-game UI clock now counts upwards to indicate how long the overtime has lasted.
New “Cosmic” Arena has been added to the “Rocket Labs” playlist
After scoring in Free Play, there will no longer be a 3/2/1 countdown.
‘Dunks’ stats has been added with this DLC.
When a player scores a basket/goal with any NBA flag equipped, it will increase your stat on that NBA flag.
Players can now trigger an automatic replay save mid-game, so they don’t have to wait until the match concludes and remember to save it then.
Auto-Save is triggered by holding the activation button during gameplay. When triggered, the save will be queued and a message will appear in the chatbox indicating the action. A replay tick mark is automatically added to the replay at the timestamp the player triggered the autosave.
Players can now manually name (and rename) replays.
Select “Save Replay” at the end of game and the user can now provide a custom name. Users can also rename replays in the frontend.
Mouse/Keyboard – A pencil icon appears when mousing over a replay. Clicking the Pencil brings up the rename dialog.
Controller – Pressing Triangle button on the Replay menu brings up the rename dialog.
Spectators will no longer see Camera Shake in Player View if the option is disabled
Fixed a rare issue that would allow the ball to exit the arena
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