Battlefield 1

Battlefield 1, svelate tutte le novità dell’aggiornamento di ottobre

DICE ha aggiornato il sito ufficiale di Battlefield 1 con tutte le novità previste per il prossimo aggiornamento di ottobre. Il nuovo update includerà una serie di cambiamenti che andranno a interessante un po’ tutte le modalità e mappe di gioco, dalle Operazioni fino alle Specializzazioni.

Nel dettaglio, i cambiamenti più importanti saranno effettuati proprio nella playlist Operazioni, dove le sessioni da 40 giocatori saranno rimosse per garantire un tempo di ricerca minore. L’obiettivo degli sviluppatori è quello di mantenere in vita solo le sessioni da 64 giocatori in modo tale da raggruppare tutti i giocatori che cercano una partita in quella modalità e non più dividerli per numero massimo di utenti.

Novità anche per quanto riguarda Battaglioni e Specializzazioni, con la possibilità ora di effettuare un respawn su un aereo alleato anche quando questo si trova fuori dai limiti consentiti dalla mappa. I giocatori potranno inoltre selezionare un comando diverso per la carica della baionetta rispetto al normale corpo a corpo.

Queste sono solo una parte delle numerose migliorie che DICE effettuerà nell’aggiornamento di ottobre relativo a Battlefield 1, per informazioni più dettagliate vi lasciamo la lista delle note di rilascio (in inglese):

Specializzazioni

  • The Concealed Rescue Specialization has been changed and no longer deploys smoke automatically on a downed squad mate. For smoke to be deployed on a downed squad mate, a squad mate with the Specialization must now spot the downed player.
  • Fixed an issue with the Stimulant Syringe Specialization where the revived soldier would not receive the sprint boost.
  • Fixed an issue with Healing Hands Challenge #1 “Heal 10 Different Squad Members”. It is now cumulative and tracks between matches.
  • Fixed issues where Soldier Assignment progress was not being displayed properly.

Armi e Gadget

  • Changed the Ottoman Standard Issue Rifle from the Martini Henry to the G98. This is more historically accurate, and should be a better matchup against the British SMLE.
  • Increased Tripwire-HE blast damage from 80 to 85, enough to score an Assist Counts As Kill against an enemy with the Flak Specialization.
  • Fixed an issue where throwing a smoke grenade would prevent the thrower from performing other actions for a short time.
  • Changed mid-length Parabellum (25-50 left) reload from 6.75 to 6.85 to match animation position.
  • Fixed an issue where 3P Bayonet Charge VO could be cut off if the charge started immediately after the ability recharged.
  • Added missing emblem to FA Automatic Rifle.
  • Fixed an issue where no audio would play for automatic weapons in single fire mode for 3P soldiers.
  • Fixed grenade resupply audio.
  • Added Press or Hold option for Bayonet Charge.

Veicoli

  • Fixed overly bright mane and tail on horses in Tsaritsyn cathedral.
  • Both gunners of Ilya Muromets now show hit markers when hitting enemy players.
  • The Assault Truck’s sensitivity is now affected by sensitivity options.
  • Fixed an issue where 3P enemy footsteps could be heard too loudly when the local player was in a vehicle.
  • Fixed an issue where the grenade throw emote from a soldier inside the Putilov-Garford Armored car could be heard from very far away.
  • Selecting a friendly soldier or vehicle in the deploy screen will now show their current health as a circular bar around the selected icon.
  • Fixed an issue where bomber weapons were inaudible from 3P camera in seat 1 of large bombers.
  • Fixed an issue that prevented players in a squad spawning in a plane controlled by a squad member if the plane was outside of the soldier combat area.

Mappe e Modalità

  • Brusilov Keep: Fixed issue where players could spawn in fire.
  • Fixed an issue with Mother Voice Over on Operations Globe screen.
  • Fixed an issue where English was playing instead of Localized MX and SA languages for Mountain Fort Defender Loss VO.
  • Fixed occluding issues with factory ruin pillars in Tsaritsyn.
  • Enabled damage on barbed wire close to capture point D on Galicia in Conquest.
  • Fixed floating dirt mounds around the train wreck on Volga River.
  • Operation Brusilov Offensive’s final rating is now correctly rated out of 24 instead of 30.
  • Fixed an issue where Operations were geographically misplaced.
  • Removed vehicles from Back to Basics Conquest game type.
  • Fixed flickering bright snow on Galicia.
  • Echoes activated in Lupkow Pass.
  • Fixed an issue where more than one piece of music could play during the briefing of an Operation.
  • Removed Elite pickups from Domination.
  • Removed Elite pickups from Team Deathmatch.
  • Updated Red Tide Operation transitional announcer VO for 5 localized languages.
  • Updated localized VO for Red Tide Operation defender briefing.
  • Fixed issue where a player would change to the enemy team while playing Frontlines during a match.
  • Added additional Russian “self” VO.
  • Fixed a red background used for the White Army in Operation Red Tide.
  • Changed Conquest and Domination “You are winning/You are losing” lines to only trigger when teams are close enough (in tickets) to catch up.
  • Fixed an issue where Hero Kit introductions were not shown properly on Verdun Heights in Operation Devil’s Anvil.
  • Fixed an issue where Pre-End-of-Round music and UI would not be triggered in the final minute of Frontlines gameplay if players were contesting a flag.
  • Fixed an issue where female war cry was heard on German and Austro-Hungarian teams during Operations games.
  • Removed invisible collision near the French spawn in Soissons.
  • Fixed a crash that could occur in the Operations game mode.

Generali

  • Improved culling on player heads.
  • When the video options motion blur amount is set to 0%, turning the motion blur system off entirely gains some graphics performance.
  • Added options to turn off the Chromatic Aberration (camera lens causing color fringing along high contrast edges) and Photographic Film Grain Noise post processing effects.
  • Fixed the issue where the gameplay options for controlling the visibility of the world icons for enemy and friendly soldiers were not working properly.
  • Fixed an issue that could cause server lag by disabling certain debug features.
  • Improved server fps warning icon analysis and alert.
  • Players will now be unable to exploit the request order at the end of a round to become Squad Leader in the next round.
  • Allow player rank to be displayed in in-game scoreboard on password protected servers.
  • Added key bindings for Bayonet Charge (separate from Melee key binding).

Al momento in cui scriviamo non è stata ancora annunciata la data di uscita ufficiale dell’aggiornamento, ma vi terremo comunque informati non appena ci saranno ulteriori dettagli.