Dark Souls 3: The Ringed City

La nuova patch di Dark Souls 3 riduce il danno degli Angeli

FromSoftware ha annunciato di aver rilasciato nelle scorse ore una nuova patch per Dark Soul 3, per bilanciare i danni da combattimento di alcuni nemici e armi.

L’ultima manutenzione dei server di gioco ha permesso agli sviluppatori di applicare il nuovo update 1.32, che migliora l’esperienza di gioco per tutti coloro fossero alle prese con il DLC La Città ad Anelli: ora i giocatori potranno costatare un danno notevolmente ridotto dall’attacco dei nuovi nemici Angeli, che aveva fatto dannare anche i giocatori più esperti dei titoli Souls.

Per quanto riguarda l’esperienza generale, invece, la software house ha deciso di ridimensionare danno e durata di alcune infusioni e di aumentare il danno inflitto dallo Spadone dell’Esule. Di seguito vi riportiamo il changelog completo (in lingua inglese) della nuova patch, già disponibile su PC, PS4 e Xbox One.

  • Reduced damage of the light arrows fired by “Angels”
  • The sorcery “Hidden Body” is now effective against “Angels”
  • Reduced the damage of homing spears released from “Spear of the Church”
  • Reduced the amount of bonus absorption the “Spear of the Church” receives during 1vs2, 1vs3 and
    1vs4 games (1vs1 is unaffected)
  • Reduced the amount of HP “Church Guardian” has during a 1vs1 match (1vs2, 1vs3 and 1vs4 are unaffected)
  • Increased damage and scaling of simple, crystal, fire, chaos, lightning, dark, deep and blessed infusions
  • Increased damage of raw infusions
  • Reduced damage and scaling of heavy infusions at lower weapon levels
  • Increased scaling of sharp infusions, and increased damage gain at high levels of dexterity
  • Reduced scaling of heavy infusions on lighter weapons
  • Reduced damage of “Exile Greatsword”
  • Reduced damage for L1(LB) attacks, and increased stamina consumption for L1(LB) attacks and weapon art “Ember” of “Ringed Knight Paired Greatswords”
  • Fixed a bug where the weapon art “Wind Wheel” of “Splitleaf Greatsword” was applying more status effects than intended
  • Fixed a bug where fully charged R2 (RT) attacks of “Profaned Greatsword” and “Black Knight Greatsword” were not consuming additional stamina
  • Fixed a bug where the weapon art of “Preacher’s Right Arm” would combo for more hits than intended
  • Fixed a bug where the weapon art of “Painting Guardian’s Curved Sword” would combo for more hits than intended
  • Increased damage of Toxic dealt by players, but reduced the penalty to stamina regeneration