Dopo quasi un anno in Game Preview, PlayerUnknown’s Battlegrounds su Xbox One si aggiorna oggi alla versione 1.0 con tantissime novità e contenuti.
Tra le nuove aggiunte presenti nel corposo aggiornamento pubblicato da Bluehole troviamo infatti la nuova mappa Sanhok, nuove armi, un nuovo veicolo, numerosi miglioramenti al gameplay e molto altro.
PlayerUnknown’s Battlegrounds è disponibile su PC e Xbox One. Ecco di seguito il changelog completo della patch 1.0 rilasciata su Xbox One.
PATCH 1.0 [Xbox One]
NEW MAP: SANHOK
- Added a new map: Sanhok (pronounced “sah-nok”)
- Sanhok is 4km x 4km map (one fourth the size of Erangel or Miramar). Although games tend to end a little more quickly on this tiny island, battles are still massive. Every game still features 100 players.
- Certain settings have been customized specifically for Sanhok to better fit its unique design. Details are below.
Performance
- Faraway players and vehicles aren’t rendered the same way on Sanhok, resulting in some server performance improvements.
Gameplay
- Weather in Sanhok changes dynamically.
- Players can throw apples while waiting to board the plane in the in-game lobby.
Redzone
- The redzone is smaller and shorter-lasting on Sanhok.
- The center of the redzone appears outside of the playzone (the white circle). This means players are more at risk when outside of the playzone.
Bluezone
- Bluezone on Sanhok has shorter waiting times and longer travel times.
- The bluezone is also dynamic. It checks remaining player numbers before deciding the next circle, adjusting the waiting time and travel time accordingly (this doesn’t affect circle size).
Spawn Balance
- The item spawn rules have been customized on Sanhok to get you equipped for battle faster.
- ARs, SMGs, and DMRs are spawned more often.
- 8x scopes and 15x scopes don’t spawn on Sanhok. However, they may still be obtained from care packages.
In-game lobby
- Everyone will receive 20 apples in the in-game lobby which can be thrown around freely. Practice your throwing skills while you wait for the game to be started!
New Weapons
QBZ
- The QBZ is an AR that uses 5.56mm rounds. It can hold 30 rounds per magazine, and can be extended to 40 rounds.
QBU
- The QBU is a new, Sanhok-exclusive DMR with a standard magazine of 10 rounds of 5.56mm ammo, which can be increased to 20 with an extended magazine.
- There is bipod attached to QBU-it will greatly reduce recoil when you shoot while prone.
New Vehicle: Rony
- The Rony is a new pickup truck that can only be found on Sanhok (from the automaker that brought you the Mirado)!
- This truck holds up to 4 passengers and excels at moving across Sanhok’s hilly landscapes.
- The Rony is one of the larger vehicles on Sanhok, so it can be used for cover as well as transportation!
Weapon Skin System
- Players can select skins for each weapon
- Weapon skin system UI
- You can check details about the equipped skin using VIEW MORE button
- How to equip weapon skins
- You can use WEAPONS section in CUSTOMIZATION menu to equip the skin of your choice
- The ways to acquire weapon skins
- You can acquire weapon skins through “Raider crate” in STORE > CRATES.
Parachute Skin
- CUSTOMIZATION > GEAR tab has been added. Go here to equip parachute skins.
- Tooltips for weapon attachments have been edited to make them more intuitive.
- The Bengal Tiger skin is can now be bought in the STORE
Crate System
- We’ve introduced the new Crate System to PUBG Xbox, for more details, please see: https://forums.playbattlegrounds.com/topic/287714-xbox-10-walkthrough-g-coin-crate-system/
UI / UX
- With three maps now in the game, you’ll choose between two “playlists” instead of two maps.
- The Battle Royale playlist contains both Erangel and Miramar. Selecting it will randomly drop you into one of the two.
- The Mini Royale playlist contains only Sanhok for now.
- Select both playlists to be randomly dropped into one of the three maps currently in the game.
Performance
- Optimized loading high resolution textures on Xbox One OG.
- Optimized level streaming on Xbox One X
Bugfixes
- Fixed an issue where some items weren’t able to be picked up.
- Fixed an issue where having more than one controller connected would:
Lower the sensitivity after ADS - Disallow driving vehicles
- Fixed an issue where frame would drop because of effects from destroyed vehicles/boats.
- Fixed an issue where the screen would be darkened in HDR on some monitors.
- Fixed an issue where the character would seem like it’s moving faster after certain steps near stair handrails.
- Fixed an issue where player was unable to navigate shotgun through attachments on S1897, S686.