Gears of War 4

Gears of War 4, ecco le novità dell’ultima patch

Gli sviluppatori di The Coalition hanno annunciato sul proprio forum di aver preparato un nuovo aggiornamento per Gears of War 4.

Con questa nuova patch i giocatori vedranno arrivare due nuove mappe, i contenuti del Gear Pack Season 2 con nuove carte da utilizzare in multiplayer e nuove misure per combattere l’abbandono dalle partite in corso.

Lo studio ha dichiarato che con questo aggiornamento gli utenti che abbandoneranno prima della fine del match in modalità competitiva verranno sospesi da tutte le modalità online del gioco per un periodo limitato, con la pena più pesante che verrà inflitta al primo giocatore che abbandonerà il gioco.

I giocatori che dovessero perdere la connessione ai server per problemi di linea possono stare tranquilli, grazie alla possibilità di ricollegarsi al match in corso entro un periodo di cinque minuti.

Di seguito vi alleghiamo il changelog completo rilasciato da The Coalition con tutte le novità dell’aggiornamento già disponibile per tutti gli utenti Xbox One e Windows 10:

Combatting Quitters

  •  Players leaving a Core/Competitive game early will now be suspended from matchmaking
  •  Players can rejoin a Core/Competitive match within 5 minutes of being dropped or quitting from an option in the main Versus menu
  • Rejoining and completing a match will remove the matchmaking suspension time
  • Added functionality to display matchmaking suspension time (including to your Squad Leader). You will not be able to matchmake if your Squad contains a suspended user until their suspension has completed.

Spectator Mode Improvements

  • Player Cards have been re-designed to take up less visual space
  • Player ammo and reloads are now visible in the Spectator Mode UI
  • Crosshairs are now visible to Spectators
  • Respawn timers are now displayed on Player Cards
  • Weapons holstered onto a player’s back can now be seen in Spectator Mode
  • ‘K’ keyboard button now removes spectator inputs UI and/or the black bar altogether
  • ‘L’ keyboard button toggles Player Cards to the far edges of the screen or normal positioning
  • ‘V’, ‘B’ and ‘N’ keyboard buttons now jump to specific Escalation hill battle cameras
  • Fixed an issue with X-Ray vision not rendering as intended
  • Made X-Ray a ‘toggle’ rather than ‘Press-And-Hold’
  • Fixed the ordering of players in Competitive UI to match the Lobby Order
  • Pressing B while holding Jump Cam now cancels a pending Jump Cam
  • Added new mapping for specific face buttons for specific camera modes, listed below:
    • Gamepad ‘A’, Keyboard ‘Z’ -> Switches to Player or Follow Cam. If already in Player Cam, switch to Follow Cam and vice versa. Last used mode is saved as your preference when switching back to Player/Follow Cam from other modes and when using the Jump Cam
    • Gamepad ‘X’, Keyboard ‘X’ -> Switch to Ghost Cam
    • Gamepad ‘Y’, Keyboard ‘C’ -> Switch to Battle Cam

Other Fixes

  • Skill ranking will now be visible again at the end of match scoreboard
  • Added ‘Spawns Swapped’ UI when spawns flip in Versus
  • Increased the Energy cost of the Hammer of Dawn Strike in Horde
  • Increased Escalation Win and Loss bonuses
  • Increased Escalation Win Bounty Rewards
  • Tuned criteria and rewards for King of the Hill Bounties
  • Fixed an exploit that allowed players to teleport Energy to their position in Horde
  • Squad Members can immediately see when they have been removed from a Squad
  • The ‘Horde Skills’ UI Notification alerting you to new skills now works correctly
  • Horde Skill cards can now be equipped and unequipped in the Horde Skills inventory
  • Added UI notification to show new Cards in your collection when opening Gear Packs
  • Improved UI on Turret Heat bar
  • Improved performance when switching tabs in Card view menus
  • Added slider to control how long text chat remains visible after a message
  • The Longshot can no longer shoot through walls if positioned through a 90 degree corner
  • Added a Duplicates Only filter to the Inventory Menu
  • Fixed an issue where audio slowly cut out in Horde
  • Fixed an issue allowing grenade effects to continue into the next round in Versus
  • Removed an exploit allowing users to break the map boundaries in Horde on Foundation
  • Fixed an issue that allowed players to respawn out of the map boundaries in Horde
  • Fixed an issue where offline customization would reset if user changed characters
  • Miscellaneous fixes and improvements