A circa una settimana dall’ultimo update, Ubisoft ha lanciato una nuova e corposa patch per For Honor.
L’aggiornamento 1.05 del gioco d’azione è già disponibile per gli utenti PC, mentre gli utenti PS4 e Xbox One dovranno attendere ancora una settimana.
Con questo nuovo update, la compagnia ha voluto bilanciare e correggere alcuni bug di gioco, in particolare le statistiche di attacco e difesa non saranno più applicate nella modalità Vendetta. Inoltre, i potenziamenti non saranno più presenti all’inizio dei round di Eliminazione ma si dovranno attendere circa 20 secondi prima che questi compaiono in gioco.
Per tutti i particolari vi riportiamo di seguito il changelog completo (in lingua inglese) della nuova patch di For Honor.
Fight
Superior Block feedback
- Warden’s Top Light opener Superior Block visual effect applied on sword.
- Kensei’s Dodge Forward, Left, Right Superior Block visual effect applied on sword.
Valkyrie moveset
- Removed Guardbreak Cancel from Shield Tackle Cancel Moveset description.
Tutorial
- Updated Guardbreak Tutorial text for more clarity on Counter Guardbreak.
Guardbreak
- [Bug Fix] Counter Guardbreak ability is no longer affected by the Debuff Gear Stat.
Assassins
- [Bug Fix] Assassins not falling Unbalance when thrown out of stamina is resolved.
Revenge
- [Bug Fix] Revenge activation no longer interruptible by Emotes.
Barracks
- [Bug Fix] Fixed inverted Kensei Emotes “Wipe Blade” and “Arm and Armed”.
Fighters
Nobushi
- [Bug Fix] Hidden Stance input improvement
- [Bug Fix] Nobushi’s bleed can no longer be applied without hitting target
Lawbringer
- [Bug Fix] Using Shove on an enemy about to fall used to change their fall reaction (enemy would land on their feet instead of falling on their back).
Warlord
- [Bug Fix] Blocking External Attacks while in Full Block Stance now costs stamina
Berserker
- Heavy Finishers hit areas updated
Feats
Regenerate
- Health regeneration only works from Idle
- Health regeneration set to 12HP per tick (from 10HP)
Shield Basher
- [Bug Fix] Shield Basher functionality will no longer be partially deactivated on death.
Game modes
Elimination
- Boosts are no longer available for pick-up at round start, they now appear 20 seconds after each round starts.
- The time to pick up a Boost has been increased from 1 second to 2 seconds.
Skirmish
- The following changes have been made to help shorten the average match length:
- The Hero Kill reward has been increased from 27 to 35 points
- The Streak kill bonus awarded per subsequent kill is now 10, 15, 20, 25 and 30 points instead of 5, 10, 15, 20 and 25.
- The “Savior” reward (assisting a friendly in a duel) has been increased from 10 to 15 points
- Introduced the “Avenger” renown bonus that rewards 15 points (Killing an enemy who has recently killed a team mate within a 10 second timeframe)
- Changed the “Honor” bonus of 1 vs 1/2/ 3/4 to 15, 20, 25 and 30 points from 10, 15, 20, and 25 points
- Base respawn time has been reduced from 12 to 10 seconds
Custom match
- The Hero Single pick option has been added to custom matches, accessed on the rules page.
Gear stats
Fixes
- Attack and Defense stats no longer apply when in Revenge mode. Only the Revenge Attack and Revenge Defense stats apply when in Revenge.
- Debuff Resistance will no longer reduce the Guardbreak Counter window of opportunity.
- Revenge gain by Defense is now applied only when you block or parry a hit.
- Revenge gain by Injury is now only applied when you get revenge from taking damage.
Rebalancing
- Revenge mode Defense (found on Weapon slot 2, usually hilt)
- maximum bonus decreased from 48.2% down to 32.1%
- maximum penalty decreased from -16.1% to -10.6%
Revenge gain by Defense (found on Weapon slot 2, usually hilt)
- maximum bonus decreased from 36.2% down to 24.1%
- maximum penalty decreased from -12.1% to -8.0%
Revenge mode attack (found on Weapon part 3, usually guard)
- maximum bonus decreased from 48.2% down to 24.1%
- maximum penalty decreased from -16.1% to -8.0%
Revenge mode duration (found on Helm part)
- maximum bonus decreased from 54.0% down to 25.0%%
- maximum penalty decreased from -18.0% to -8.3%
Sprint Speed (found on Chest part)
- The maximum bonus decreased from 18% down to 9%
- The maximum penalty decreased from -6.0% to -3.0%
Orders
- All Daily Orders and Contract Orders can now be done in PvP and PvAI without distinction.
- Added Daily Orders that can be done regardless of the game mode you play.
Various
- Team icons disappear from the chat window once the chat has timed out.
- Players will no longer be paired on the same team when paying in 1v1 Duel after re-inviting a player who has quit
PC specific
General
- FIXED: Some players with newer Mobile Graphics Cards are unable to switch the game to exclusive
full screen mode - FIXED: Game sometimes gets stuck for 15-20 seconds on the “Exit to World map” pop-up after completing a match
- FIXED: Game freeze on the World Map for some players
- FIXED: Game gets stuck on processing message after confirming outfit purchase pop up when social page is in the background
- FIXED: Uplay achievement title and description are inversed for “Complete the Samurai Chapter”
- FIXED: Payment window does not disappear when closing the Uplay overlay with the mouse
UI
- FIXED: Scrolling in the Moveset screen affecting both lists at the same time (Hero Specific & Moves)
- FIXED: Players are unable to apply background or Symbols for a second time after opening and closing the Uplay overlay
- FIXED: Game gets stuck on processing/need more steel screen on confirming the feat purchase pop up while hero preview is in background
- FIXED: In-game error messages not supporting 21:9 resolution
- FIXED: Selection area of Feats in story mission loadout is too big
- FIXED: Multiple broken mapped icons
- FIXED: Keyboard layout screen is missing when a steam controller is connected
- FIXED: Placeholder button prompt are displayed after disconnecting and reconnecting a steam controller
- FIXED: Item thumbnail doesn’t get refreshed properly if the player clicks an item while dismantling another in the scavenge reward screen
- FIXED: Mouse click for the client does not work on the warning pop-up, after the host leaves any PvAI session
- FIXED: “Scroll Up” and “Scroll Down” buttons on Credits page are not clickable
- FIXED: Tips on Controls page contain old button prompts when a player makes changes in Key mappings and then performs Reset to Default
- FIXED: Mouse wheel scrolling through parameters of Custom Match on Map Overview is not functional
- FIXED: Input is not disabled if game is minimized or an overlay (UPlay, Steam) is visible
Controls
- FIXED: Nobushi hidden stance having a smaller input cone than other “down” stances
- FIXED: Nobushi hidden stance is not working with Steam Controller native controls
- FIXED: Steam Controller not switching to menu binding when opening the Menu while in Guard mode
- FIXED: in-game menu is not invoked when a PS4 controller is disconnected
Chat
- “ALL Chat” is now the default scope for text chat in the Duel Game mode
- FIXED: Players are unable to use text chat in the lobby on re-match
Windows
- FIXED: Windows key is now working in borderless and exclusive fullscreen when in the menus
- FIXED: Win+Shift+Arrow key behavior in borderless and fullscreen:
- It was possible to move the window outside the viewable space
- It was not following the microsoft standard “wraparound” o It was not working with Arrow UP/DOWN
- FIXED: When minimising after using the shortcut, the game went to the wrong monitor