HITMAN

HITMAN, disponibile l’aggiornamento di marzo

Square-Enix ha annunciato che da oggi è disponibile il nuovo aggiornamento di HITMAN su PC e console.

L’update di marzo va a migliorare le performance di gameplay, oltre a risolvere alcuni bug e malfunzionamenti che raramente causavano improvvisi crash o il teletrasporto di alcuni personaggi di gioco.

Oltre a correggere queste problematiche, l’aggiornamento include un nuovo Bersaglio Elusivo, dieci nuovi contratti e nuovi contratti Escalation a Bangkok. A seguire potete scoprire la tabella di marcia dei prossimi contenuti in arrivo:

Per tutti i dettagli dell’aggiornamento vi riportiamo il changlog completo in lingua inglese:

Simplified Chinese Language Support

  • We’ve added full menu and subtitle support for Simplified Chinese on PC.

Performance

  • We’ve fixed some rare issues that could cause the game to crash or be unstable.

Missing Exits

  • We’ve fixed an issue that could prevent exit points from appearing after killing the target(s).

Paris Suspend

  • We’ve fixed an issue that could cause guards and targets in Paris to suspend their routines, after specific player actions.

Subdue Prompt

  • We’ve fixed an issue that could cause the ‘subdue’ prompt to disappear when an NPC is picking up an item or when they are close to a wall.

Scoring Adjustment

  • We’ve fixed an issue where the ‘Never Spotted’ bonus was not awarded in certain cases.

Sapienza Lab

  • We’ve fixed an issue that could cause 47 to be ‘spotted’ in the Sapienza Lab, even whilst ‘blending in’.

Hokkaido Landscape

  • We’ve fixed a rare issue that could cause 47 to fall ‘out of world’ in Hokkaido.

Contracts Search Favorites

  • The Contract Tile now displays an icon to show whether that contract has been added to ‘My Favorites.’

Sticky Pistol (Escalation)

  • We’ve fixed an issue where the ‘Sticky Pistol’ countdown would expire, despite 47 having the pistol equipped on a ledge.

The Incarnation Non-Accident

  • We’ve fixed an issue in the ‘Meiko Incarnation’ Escalation where dumping an NPC in a specific area would not result in an accident kill.

Disappearing Act

  • We’ve fixed an issue that could cause a holstered large weapon to be lost when activating the diorama in Paris.

Fire Safety

  • We’ve fixed an issue that could cause NPCs to teleport away when they are burning.

HDR Launcher

  • We’ve fixed an issue where the ‘HDR’ option could not be enabled in the game’s launcher on AMD cards.

Sun Spots (HDR)

  • We’ve fixed an issue that could cause black pixels to appear around bright light sources when HDR is enabled.

Additional

  • We’ve also fixed other minor issues involving AI dialogue, audio and VO consistency, escalation completion marks and we’ve slightly reworded some menu text to make it more consistent.